Virtual Reality Creators Panel Discusses How VR is made in Seattle
Date: Wednesday, November 1st, 2017
Time: 2:30-4:30
Venue: Bellevue College, Collaboratory

Early Career Pathways into Virtual Reality
Students enrolled in Bellevue College STEM courses had a chance to witness a panel of virtual reality developers from the Seattle area in early November, 2017. The panel led a discussion on how they got involved with the virtual reality industry, their path through school, and advice to students who are thinking about VR and related disciplines as a potential career path. The panel consisted of a cross-section of early career people who have taken different paths to join the Seattle area virtual reality industry.
The panel was led by Christina Sciabarra and James Riggall representing Bellevue College, and was made up of the following producer-participants:
Sophia Baldonado
Pluto VR
plutovr.com
Michael Gelon
Tosolini
tosolini.com
Evie Powell
Verge of Brilliance
vergeofbrilliance.com
General themes of the panel:
- There is no “one size fits all” path into the virtual reality field. Everyone on the panel arrived via a unique set of circumstances
- It’s important to be persistent -taking advantage of available internships, classes, and local VR meetups and other community gatherings.
- Keep working on a chosen skill set, and maintain a commitment to lifetime learning.
Video: VR creators panel discussion
Nov 1st, 2017. (Duration, 1 hr 17 min)
Following the panel discussions, attendees were able to try out virtual reality using the Vive VR and Oculus Rift headsets.
